As you might have noticed, GameJudgment hasn’t been updated in quite some time. I’m currently working full time covering games and technology for a national Canadian news network called Postmedia (although my content mainly shows up on and I just haven’t had time to keep GameJudgment going. I’m not shutting the site down, but it definitely won’t be run in the same capacity as it’s been in the past. If a contributor happens to put a piece together, I’ll get it up on the site asap. If you’re interested in checking out where I’m working now, check out’s Technology section at this link. Thank you for supporting us… (more…)


There was a time when gamers would rave about the games they loved and bought them at launch religiously. Happy to pay full price, if it was the latest instalment in your favourite series there wasn’t a question that you would make a purchase. There was a time when a new Final Fantasy title stirred up sensational arguments across the internet, gamers everywhere debating which instalment was the greatest. There was also a time when you’d see solid RPGs (and JRPGS) hit store shelves bi-monthly. Now it seems that all that’s out there are shooters and sequels in an FPS over-saturated market. I no longer buy games at launch.  The question is what changed? Me or… (more…)


I’ve been a Sony fan for as long as I can remember. From staying up all night to play my PlayStation, to the hoards of games I own for the PS2 – Sony has never disappointed me. They’ve always kept their promises and have always delivered when it comes to gaming. Even after the PlayStation network outrage, they tried to make up for it by offering free games, which satisfied some customers, while most were still outraged at Sony for their lousy security. Now, recently, I bought Battlefield 3. It was rated USK 15+ which translates into PEGI 18. I opened the package, inserted the disc in my PS3 system and… (more…)


The thing I enjoy so much about playing video games online is the social aspect it adds to gaming. Being able to get together with online and real-life friends to game, regardless of where they are located, is amazing. We don’t have to worry about setting a date and time, moving furniture, setting up computers or TVs and running wires for a late night – we just game. I used to be a big fan of the Call of Duty series and I spent a great deal of time playing with friends online. It was fun to get everyone together and find a single game we could all play. Sometimes it took a little… (more…)


Arcades made gaming simple. Before home consoles, handhelds and mobile phones, arcades provided a singular platform for enthusiasts to enjoy their niche passion. Obviously, gaming has exploded in popularity over the last two decades, and any passionate gamer would be hard pressed to argue this as a negative. That niche crowd, which quickly fed quarters into a machine so that Pac-man could be fed little yellow pellets just as quickly, has transformed into a multi-billion dollar audience. Alongside that audience, the number of games and ways to play them has multiplied too, growing from just an arcade cabinet to PCs, consoles, dedicated handhelds, mobile phones and tablets.  As previously stated,… (more…)


By: Tom Tolladay Let’s be honest, video game movies have not made much of an impression with film critics and audiences. While the Prince of Persia: Sands of Time was a passable popcorn flick, Super Mario Bros., Lara Croft: Tomb Raider and Hitman were awful film adaptations that only managed to upset fans. But with several video game icons making cameos this year in Disney’s Wreck-It Ralph, I couldn’t help but start thinking about what video games should be converted into movies. Although Hollywood doesn’t have a great track record when handling video game franchises (see also the so-bad-its-good Street Fighter: The Movie), I am confident that they may eventually get… (more…)


I saw an inspired Tweet from fellow gaming commentator Marcus Beer over at a few days ago.  I think it was clever enough that more of the world needs to be exposed to its genius.  Kudos to Marcus for embodying the true spirit of E3 in a single tweet. Permit me to explore in more depth exactly why his observations are so right. 1. Motion Controls Motion controlled gaming was a novel idea introduced en masse via Nintendo’s Wii console in 2006. The concept was embraced by a wide swath of consumers, many of them atypical in the console world, which resulted in a meteoric rise for Nintendo’s little… (more…)


With the sad news about 38 Studios, the developer behind the well-received Kingdoms of Amalur: Reckoning, laying off their entire staff in lieu of their missed $1.2 million loan payment to the state of Rhode Island, I started to wonder why something like this could happen and why some games never seem to achieve immense levels of popularity? So I booted up  my computer and started to hit the books (metaphorically speaking). To really understand why this happens, we need to take a look at gaming as awhole and distil it down to something tangible and manageable; we need to have quantifiable information with a generally large sample size, i.e. Major Nelson’s Live… (more…)


Thatgamecompany’s PS3 exclusive Journey released just over a month ago to universal acclaim. When I saw something about Jenova Chen, the title’s Creative Director, I was intrigued. What would the creator of such a unique, powerful video game have to say about the culture of gaming? In an interview with EuroGamer, Mr. Chen made the following controversial comment: “There’s this assumption in video games that if you run into a random player online, it’s going to be a bad experience. You think that they will be an asshole, right? But listen: none of us was born to be an asshole. I believe that very often it’s not really the player that’s… (more…)


I was just two years old when Final Fantasy VII  released in 1997. From what I’ve heard, fans revered the game as one of the best Final Fantasy titles ever. Back then, Japanese role playing games were the genre. Fast forward fifteen years and Japanese role playing games (JRPGs) have lost their charm and appeal, or so people say. I’m quite fond of the genre and I remember playing Final Fantasy VIII on my PlayStation as a child. I was so exhausted from the experience that I slept for 18 hours after I finally finished the game. The title will always hold a special place in my heart, and why shouldn’t it? It’s… (more…)

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